Epipolar Geometry and Stereo Vision
53 pages
English

Epipolar Geometry and Stereo Vision

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53 pages
English
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Description

Epipolar Geometry and Stereo Vision Computer Vision CS 543 / ECE 549 University of Illinois Derek Hoiem 04/12/11 Many slides adapted from Lana Lazebnik, Silvio Saverese, Steve Seitz, many figures from Hartley & Zisserman
  • many slides
  • stereo vision computer vision cs
  • main causes of error
  • intersections of baseline with image planes
  • corresponding line
  • epipolar geometry
  • stereo

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Publié par
Nombre de lectures 24
Langue English
Poids de l'ouvrage 13 Mo

Extrait

  First released as Smalltalk-80
  Was made to support “human-computer
symbiosis” approach to computing
  Designed by the Learning Research
Group of Xerox PARC in 1970s
  People involved were…. "The best way to predict the future is to invent it.“
Designed most of the early Smalltalk versions that Ingalls then implemented. Designer and implementer of 5 generations of the Smalltalk environment and
made Smalltalk practical in 1976 with his invention of the bytecoded virtual
machine Helped create Smalltalk-80, wrote three books related to Smalltalk-80 and its use,
and was involved with development of design templates   Currently most popular Smalltalk
implementation variants:
  Squeak – open source derived from
Smalltalk-80 version 1
  VisualWorks – derived from Smalltalk-80
version 2 which was released as a
platform-independent file with object
definitions and came with a virtual
machine specification   Smalltalk struggled with making itself
mainstream due to the substantial
memory needs, limited run-time
performance, and initial lack of
supported connectivity to SQL-based
relational database servers.
  NOW: used more often in building
complex web apps as its two web
frameworks(Seaside & AIDA/Web) are
being used more frequently A free software (to be used, modified, and
studied without restriction)
implementation of a derivative of
Smalltalk-80 from the GNU (Unix-like
computer operating system) project.
This is the version installed on the lab
machines.   Smalltalk inspired the semantics and
syntax of other programming langs.
  Prototype for message passing
  Inspired PC window environments with its
WIMP GUI
  A generation of visual programming tools
were modeled off Smalltalk’s integrated
development environment
  Python & Ruby re-implemented Smalltalk
ideas. Perl 6’s object model design
inspired by Smalltalk “metamodel”
  Plato’s theory of forms – idea archetype
becomes template that other objects
derive from
  Simula – inheritance class model
Inspired By Inspiring

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