Analysis of Platforms United States Mobile Gaming Market 2019
8 pages
English

Analysis of Platforms United States Mobile Gaming Market 2019

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8 pages
English
Le téléchargement nécessite un accès à la bibliothèque YouScribe
Tout savoir sur nos offres

Description

Mobile Gaming in the United States: Analysis of Platforms, Technical and Business Issues, Market Outlook and Forecasts through 2019 www.bigmarketresearch.com Report Description Mobile gaming has become a very lucrative business sector in the United States with solid growth driven by a variety of factors including the explosion of data enabled mobile devices, F2P revenue model, mobile casino gaming, and in-game advertising that includes display banner, interactive, video ads and͞advergaming͟(brand sponsorship). The global mobile gaming market is expected to reach $ 78.7B USD by 2019 with a CAGR of 20.2% from its current market value of $31.4 USD. Mind Commerce sees many global trends contributing to continued growth including the rise of wearable gaming, local and user-generated content, and͞gaŵificatioŶ͟(embedded gaming). More than just entertainment, mobile gaming has become big business and a concern for virtually every consumer related business. Read complete report here@ http://www.bigmarketresearch.com/mobile-gaming-in-the-united-states-analysis-of- platforms-technical-and-business-issues-outlook-and-forecasts-through-2019-market Report Description This research covers the technology, business issues, ecosystem, and opportunities for mobile gaming in the United States.

Informations

Publié par
Publié le 03 avril 2015
Nombre de lectures 4
Langue English

Extrait

Mobile Gaming in the United States: Analysis of Platforms, Technical and Business Issues, Market Outlook and Forecasts through 2019
www.bigmarketresearch.com
Report Description
Mobile gaming has become a very lucrative business sector in the United States with solid growth driven by a variety of factors including the explosion of data enabled mobile devices, F2P revenue model, mobile casino gaming, and in-game advertising that includes display banner, interactive, video ads and͞advergaming͟(brand sponsorship).
The global mobile gaming market is expected to reach $ 78.7B USD by 2019 with a CAGR of 20.2% from its current market value of $31.4 USD. Mind Commerce sees many global trends contributing to continued growth including the rise of wearable gaming, local and user-generated content, and͞gaŵificatioŶ͟(embedded gaming). More than just entertainment, mobile gaming has become big business and a concern for virtually every consumer related business.
Read complete report here@ http://www.bigmarketresearch.com/mobile-gaming-in-the-united-states-analysis-of-platforms-technical-and-business-issues-outlook-and-forecasts-through-2019-market
Report Description
This research covers the technology, business issues, ecosystem, and opportunities for mobile gaming in the United States. The report addresses business and technical issues as well as evaluation of ecosystem participants and prospects for new development and integration of gaming into different applications. This report is a must read for ICT leaders as well as business executives, directors, and managers. All purchases of Mind Commerce reports includes time with an expert analyst who will help you link key findings in the report to the business issues you're addressing. This needs to be used within three months of purchasing the report.
Get enquire about report@ http://www.bigmarketresearch.com/report-enquiry/178423
Report Description
Target Audience
Game Portal Companies Mobile Network Operators Game Exporter / Importers Social Media Service Provider Mobile Application Developers Mobile Handset Manufacturers Location-based Service Providers Brand/Product/Service Advertiser Game Distributors and Aggregators M-commerce Application Developers Mobile / Online Gambling Companies
Table Of Contents
1.0 INTRODUCTION 1.1 MOBILE GAME VS. CONVENTIONAL APPS DEVELOPMENT 1.2 THE DAYS OF MOBILE GAMING AS A SILO STRATEGY ARE DONE 1.3 PARLAYING A CORE GAMING PLATFORM FOR COMMUNICATIONS, CONTENT, AND COMMERCE 1.4 THE THREAT OF COMMODITIZED BEARER SERVICES: VOICE AND RAW DATA GET ͞CHEAP͟ 1.5 THE NEED FOR VALUE-ADDED, CROSS-PRODUCT/SERVICE, GAMING INTEGRATION 1.6 THE RISE OF LOCAL CONTENT AND USER GENERATED CONTENT (UGC)
2.0 MARKET TREND ANALYSIS 2.1 MOBILE SOCIAL AND MULTISCREEN GAMING 2.2 FREEMIUM MONETIZATION AND ADVERGAMING 2.3 GAMING OPTIMIZED DEVICE, DATA NETWORK AND APPSTORE REVOLUTION 2.4 HUMAN INTERACTION AND WORD OF MOUTH 2.5 WEARABLE GAMING
Table Of Contents
3.0 MARKET IMPACT ANALYSIS 3.1 MARKET FORCES VS. IMPACT 3.2 SWOT ANALYSIS 3.3 MOBILE OS ANALYSIS
4.0 MARKET GROWTH DRIVER ANALYSIS 4.1 MULTIPLAYER MOBILE GAMING (MMG) 4.2 MOBILE SOCIAL GAMING 4.3 MOBILE LOCATION BASED GAMING 4.4 MOBILE VIDEO GAMING 4.5 MOBILE CLOUD GAMING
Report Description
Report Benefits
Mobile gaming forecasts Learn about impact of wearable tech on gaming Identify leading applications by category and OS Learn strategies of leading app development companies Effective mobile game monetization methods and metrics Recommended actions for mobile gaming value chain partners
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