TIELT-Tetris Integration Tutorial Version 5 25 October 2006 Philip Moore ITT Corporation; AES Division; Alexandria, VA 22303 Philip.Moore@nrl.navy.mil 1. Introduction..................................................................................................................................................................... 2 2. Creating the Integration................................................................................................................................................ 2 2.1. Defining the Environment........................................................................................................................................ 2 2.2. Setting up Communication between TIELT and the Simulation Engine............................................................... 5 2.3. Using the Initialization Script.................................................................................................................................. 7 2.4. Creating an Experiment and Testing Game Engine Communication................................................................... 9 2.5. Responding to Messages from the Game Engine ................................................................................................. 10 2.6. Defining the Agent Program.................................................................................................................................. 13 2.7. Setting up Slots ........... ...