Tabletop Interactive Camera Control
47 pages
English

Tabletop Interactive Camera Control

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47 pages
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Niveau: Supérieur, Master
MASTER THESIS Tabletop Interactive Camera Control Author: Mukesh Barange Supervisors: Marc Christie (INRIA Rennes) Frederic Vernier (CNRS LIMSI), Rami Ajaj (CNRS LIMSI) Laboratory: INRIA Rennes Team: Project Bunraku Master Research - Software and Formal Methods (SICH) TELECOM Bretagne, Brest 21/06/2010 du m as -0 05 30 63 2, v er sio n 1 - 2 9 O ct 2 01 0

  • mouse has

  • trolling virtual

  • can accept

  • camera control

  • multi-touch surfaces

  • devices such

  • virtual camera


Sujets

Informations

Publié par
Publié le 01 juin 2010
Nombre de lectures 39
Langue English
Poids de l'ouvrage 3 Mo

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MASTER THESIS

Tabletop Interactive Camera Control
Author: Mukesh Barange
Supervisors: Marc Christie (INRIA Rennes)
Frederic Vernier (CNRS LIMSI), Rami Ajaj (CNRS LIMSI)
Laboratory: INRIA Rennes
Team: Project Bunraku


Master Research - Software and Formal Methods (SICH)
TELECOM Bretagne, Brest


21/06/2010
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dumas-00530632, version 1 - 29 Oct 2010Chapter2State-of-the-artvirtualngtteccclusionhniquesasforobcameraapproacconothtrolkinvarvirtualositioeninvironmenlengestv2.1trolGeneralaPresencameratultidimeaemotionaltstory-ioniVirtualareCameraproconoftroltheiscomputationanmanagemenimpbortanpropteproblemCipath,noainnyumofbdataernofcdierenharacter-basedtr3Dtcomputervironmengraphicstheareas.theManofycclusionapplicationst.sucofhconasteractivscienteractivticthevisualization,trol,an-collisioimationexpressivand53Dbgamesforalter-lautomaticmakvirtualemputconsiderablecusealuationofoidancevirtualarecamecrateractivcontrol.trolsucingames,aplexthree-dimensionalien3Dvironmenrt.enCameraofconintrolandsystemsteractivinapproacmanqyecie3DconcomputervirtualapplicationsThesuceshconashovirtualestwandalk-through,cameravirtualansviewtorytellvironmeing,presen3Dhegamesarteetc.re-isfrominspireddirecbtoyindireccinematographicemphasiztecchniques.cameraManhyo3D,applicationsnrequireWuserswithtohaineteeneosedractbwithintheactivvirtualandwconorld.ofUserscamera.inoteractiwiththethree-dimensionalameravir-evtualandenvvironmenoftcclusionsbsomeyeyviewinghallengestheinsceneegeneratedconbManyapplicationsthehvirtual3Dcamera.visualizationGocom-omdnscameraonalconintrolenandiplaonmnit,ngexpressiontecvirtualhniquharacterseedutainmensapplicationscancgivineeuserstellingdeepheserefeeuilingseabnoutcamera3Dtrolennvironmenent.t.Abasicvirtujectivaoflcamera3Dtrolcameracviewosingisbdenedpbnyangleparameterstheofandcameravidingpoosition,freedirectionofvenector,nandOureldtationoftviestatewthe(lensinangle).teractivCameracameracontroltrolectswhicprogressionhinencompasseseviewptoinhestincomputing,eandtmotionandplanning,esisprincipalanhalinfortegralconpartsucofasantyf3Dninoterface.aNumdbeness.erseofegintecthehniques
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