the good stuff
153 pages
Français
Le téléchargement nécessite un accès à la bibliothèque YouScribe
Tout savoir sur nos offres
153 pages
Français
Le téléchargement nécessite un accès à la bibliothèque YouScribe
Tout savoir sur nos offres

Description

thegood

Informations

Publié par
Publié le 12 décembre 2018
Nombre de lectures 6
Langue Français

Extrait

;This file is generated from a spreadsheet ;Please do not modify by hand hidden_resources sparta rome italy america atlantic explorers_guild swordsmiths_guild woodsmens_guild teutonic_knights_chapter_house knights_of_santiago_chapter_house crusade jihad arguin horde_target no_pirates no_brigands unspoken_knights dragon_knights dismounted_knights_hospitaller_merc dismounted_knights_templar_merc dismounted_teutonic_knights_merc dismounted_knights_of_santiago papal_knights dismounted_knights_of_jerusalem dismounted_knights_of_antioch alamanoi dismounted_gothic_knights swiss_guard edessan_guard dismounted_ritterbruder pilgrim baltic scandinavia elephantus building core_building {  convert_to core_castle_building  levels wooden_pallisade wooden_wall stone_wall large_stone_wall huge_stone_wall  {  wooden_pallisade city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }  {  convert_to 1  capability  {  wall_level 0  tower_level 1  free_upkeep bonus 2  happiness_bonus bonus 1  recruitment_slots 1  }  material wooden  construction 2  cost 600  settlement_min village  upgrades  {  wooden_wall
 }  }  wooden_wall city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }  {  convert_to 2  capability  {  wall_level 1  gate_strength 1  tower_level 1  free_upkeep bonus 3  happiness_bonus bonus 1  recruitment_slots 2  }  material wooden  construction 2  cost 1200  settlement_min town  upgrades  {  stone_wall  }  }  stone_wall city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }  {  capability  {  wall_level 2  tower_level 1  gate_strength 1  gate_defences 2  free_upkeep bonus 4  happiness_bonus bonus 1  recruitment_slots 2  }  material stone  construction 3
 cost 2400  settlement_min large_town  upgrades  {  large_stone_wall  }  }  large_stone_wall city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }  {  capability  {  recruit_pool "Dismounted Knights Hospitaller Merc" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource dismounted_knights_hospitaller_merc  recruit_pool "Dismounted Knights Templar Merc" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource dismounted_knights_templar_merc  recruit_pool "Dismounted Teutonic Knights Merc" 1 0.1 1 0 requires factions { northern_european, southern_european, } and hidden_resource dismounted_teutonic_knights_merc  recruit_pool "Dismounted Knights of Santiago" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource dismounted_knights_of_santiago  recruit_pool "Dragon Knights" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, greek, } and hidden_resource dragon_knights  recruit_pool "Papal Knights" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource papal_knights  recruit_pool "Dismounted Knights of Jerusalem" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, greek, } and hidden_resource dismounted_knights_of_jerusalem  recruit_pool "Dismounted Knights of Antioch" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, greek, } and hidden_resource dismounted_knights_of_antioch  recruit_pool "Alamanoi" 1 0.2 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource alamanoi  recruit_pool "Dismounted Gothic Knights" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource dismounted_gothic_knights  recruit_pool "Swiss Guard" 1 0.2 1 0 requires factions { northern_european,
southern_european, eastern_european, } and hidden_resource swiss_guard  recruit_pool "Edessan Guard" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource edessan_guard  recruit_pool "Gotland Footmen" 1 0.2 1 0 requires factions { norway, saxons, denmark, } and hidden_resource scandinavia  recruit_pool "Elephants Mercs" 1 0.2 1 0 requires factions { middle_eastern, } and event_counter gunpowder_discovered 1 and hidden_resource elephantus  wall_level 3  tower_level 1  gate_strength 2  gate_defences 2  free_upkeep bonus 5  happiness_bonus bonus 2  recruitment_slots 3  }  material stone  construction 3  cost 4800  settlement_min city  upgrades  {  huge_stone_wall  }  }  huge_stone_wall city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }  {  capability  {  recruit_pool "Dismounted Knights Hospitaller Merc" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource dismounted_knights_hospitaller_merc  recruit_pool "Dismounted Knights Templar Merc" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource dismounted_knights_templar_merc  recruit_pool "Dismounted Teutonic Knights Merc" 1 0.1 1 0 requires factions { northern_european, southern_european, } and hidden_resource dismounted_teutonic_knights_merc  recruit_pool "Dismounted Knights of Santiago" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource
dismounted_knights_of_santiago  recruit_pool "Dragon Knights" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, greek, } and hidden_resource dragon_knights  recruit_pool "Papal Knights" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource papal_knights  recruit_pool "Dismounted Knights of Jerusalem" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, greek, } and hidden_resource dismounted_knights_of_jerusalem  recruit_pool "Dismounted Knights of Antioch" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, greek, } and hidden_resource dismounted_knights_of_antioch  recruit_pool "Alamanoi" 1 0.2 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource alamanoi  recruit_pool "Dismounted Gothic Knights" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource dismounted_gothic_knights  recruit_pool "Swiss Guard" 1 0.2 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource swiss_guard  recruit_pool "Edessan Guard" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource edessan_guard  recruit_pool "Gotland Footmen" 1 0.2 1 0 requires factions { norway, saxons, denmark, } and hidden_resource scandinavia  recruit_pool "Elephants Mercs" 1 0.2 1 0 requires factions { middle_eastern, } and event_counter gunpowder_discovered 1 and hidden_resource elephantus  recruit_pool "Elephant Artillery Mercs" 1 0.1 1 0 requires factions { middle_eastern, } and event_counter gunpowder_discovered 1 and hidden_resource elephantus  wall_level 4  tower_level 1  gate_strength 2  gate_defences 2  free_upkeep bonus 6  happiness_bonus bonus 3  recruitment_slots 3  }  material stone  construction 4  cost 9600  settlement_min large_city  upgrades
 {  }  }  }  plugins  {  } } building core_castle_building {  convert_to core_building  levels motte_and_bailey wooden_castle castle fortress citadel  {  motte_and_bailey castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }  {  capability  {  recruit_pool "Pilgrims" 1 0.5 4 0 requires factions { crusading_orders, } and hidden_resource pilgrim  wall_level 0  tower_level 1  law_bonus bonus 1  recruitment_slots 1  }  material wooden  construction 2  cost 600  settlement_min village  upgrades  {  wooden_castle  }  }  wooden_castle castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }  {  convert_to 0  capability
 {  recruit_pool "Pilgrims" 1 0.5 4 0 requires factions { crusading_orders, } and hidden_resource pilgrim  recruit_pool "Flagellants" 1 0.5 2 0 requires factions { crusading_orders, } and hidden_resource pilgrim  wall_level 1  gate_strength 1  tower_level 1  law_bonus bonus 2  recruitment_slots 2  }  material wooden  construction 2  cost 1200  settlement_min village  upgrades  {  castle  }  }  castle castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }  {  convert_to 1  capability  {  recruit_pool "Pilgrims" 1 0.5 4 0 requires factions { crusading_orders, } and hidden_resource pilgrim  recruit_pool "Flagellants" 1 0.5 2 0 requires factions { crusading_orders, } and hidden_resource pilgrim  recruit_pool "Religious Fanatics" 1 0.5 2 0 requires factions { crusading_orders, } and hidden_resource pilgrim  wall_level 2  tower_level 1  gate_strength 1  gate_defences 2  law_bonus bonus 3  recruitment_slots 3  }
 material stone  construction 3  cost 2400  settlement_min town  upgrades  {  fortress  }  }  fortress castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }  {  convert_to 2  capability  {  recruit_pool "Pilgrims" 1 0.5 4 0 requires factions { crusading_orders, } and hidden_resource pilgrim  recruit_pool "Flagellants" 1 0.5 2 0 requires factions { crusading_orders, } and hidden_resource pilgrim  recruit_pool "Religious Fanatics" 1 0.5 2 0 requires factions { crusading_orders, } and hidden_resource pilgrim  recruit_pool "Unspoken Knights" 1 0.2 1 0 requires factions { byzantium, } and hidden_resource unspoken_knights  wall_level 3  tower_level 1  gate_strength 2  gate_defences 2  law_bonus bonus 4  recruitment_slots 3  }  material stone  construction 3  cost 4800  settlement_min large_town  upgrades  {  citadel  }  }
 citadel castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }  {  convert_to 2  capability  {  recruit_pool "Pilgrims" 1 0.5 4 0 requires factions { crusading_orders, } and hidden_resource pilgrim  recruit_pool "Flagellants" 1 0.5 2 0 requires factions { crusading_orders, } and hidden_resource pilgrim  recruit_pool "Religious Fanatics" 1 0.5 2 0 requires factions { crusading_orders, } and hidden_resource pilgrim  recruit_pool "Unspoken Knights" 1 0.2 1 0 requires factions { byzantium, } and hidden_resource unspoken_knights  recruit_pool "Dismounted Knights Hospitaller Merc" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource dismounted_knights_hospitaller_merc  recruit_pool "Dismounted Knights Templar Merc" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource dismounted_knights_templar_merc  recruit_pool "Dismounted Teutonic Knights Merc" 1 0.1 1 0 requires factions { northern_european, southern_european, } and hidden_resource dismounted_teutonic_knights_merc  recruit_pool "Dismounted Knights of Santiago" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource dismounted_knights_of_santiago  recruit_pool "Dragon Knights" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, greek, } and hidden_resource dragon_knights  recruit_pool "Papal Knights" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource papal_knights  recruit_pool "Dismounted Knights of Jerusalem" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, greek, } and hidden_resource dismounted_knights_of_jerusalem  recruit_pool "Dismounted Knights of Antioch" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, greek, } and hidden_resource dismounted_knights_of_antioch  recruit_pool "Alamanoi" 1 0.2 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource alamanoi  recruit_pool "Dismounted Gothic Knights" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource
dismounted_gothic_knights  recruit_pool "Swiss Guard" 1 0.2 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource swiss_guard  recruit_pool "Edessan Guard" 1 0.1 1 0 requires factions { northern_european, southern_european, eastern_european, } and hidden_resource edessan_guard  recruit_pool "Gotland Footmen" 1 0.2 1 0 requires factions { norway, saxons, denmark, } and hidden_resource scandinavia  recruit_pool "Elephants Mercs" 1 0.2 1 0 requires factions { middle_eastern, } and event_counter gunpowder_discovered 1 and hidden_resource elephantus  recruit_pool "Elephant Artillery Mercs" 1 0.1 1 0 requires factions { middle_eastern, } and event_counter gunpowder_discovered 1 and hidden_resource elephantus  wall_level 4  tower_level 1  gate_strength 2  gate_defences 2  law_bonus bonus 5  recruitment_slots 3  }  material stone  construction 4  cost 9600  settlement_min city  upgrades  {  }  }  }  plugins  {  } } building tower {  convert_to castle_tower  levels ballista_towers cannon_towers  {  ballista_towers city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }  {
 convert_to 0  capability  {  tower_level 2  }  material stone  construction 3  cost 3200  settlement_min large_city  upgrades  {  cannon_towers  }  }  cannon_towers city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, } and event_counter gunpowder_discovered 1  {  convert_to 1  capability  {  tower_level 3  }  material stone  construction 4  cost 6400  settlement_min huge_city  upgrades  {  }  }  }  plugins  {  } } building castle_tower {  convert_to tower  levels c_ballista_towers c_cannon_towers
  • Univers Univers
  • Ebooks Ebooks
  • Livres audio Livres audio
  • Presse Presse
  • Podcasts Podcasts
  • BD BD
  • Documents Documents