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English
Ebooks
2013
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41
pages
English
Ebook
2013
Vous pourrez modifier la taille du texte de cet ouvrage
Obtenez un accès à la bibliothèque pour le consulter en ligne En savoir plus
Publié par
Date de parution
17 décembre 2013
Nombre de lectures
0
EAN13
9781630223663
Langue
English
Publié par
Date de parution
17 décembre 2013
Nombre de lectures
0
EAN13
9781630223663
Langue
English
Table of Contents
Introduction
Part 1 House Ideas
Chapter 1 Building Material
Chapter 2 Decide on the Roofing
Chapter 3 Work on Your House s Interior Design
Chapter 4 Windows
Chapter 5 Chandeliers
Chapter 6 Miscellaneous, Wacky, and Crazy Ideas
Chapter 7 - Survival of the Fittest
Part 2: Redstone Ideas
Chapter 8 - Redstone Requirements
Chapter 9: Essential Redstone Ideas for Survival
Chapter 10: Redstone Weapons
Chapter 11: Traps
Chapter 12: Neat Redstone Ideas for Creative People
Chapter 13: Redstone Ideas for No lifers
Conclusion
Introduction
In the world of Minecraft, almost everything is possible. Most of the things that can be built here can only be limited by one s imagination. This ebook contains helpful ideas in building a house and redstone equipment that will give you advantage over your friends and monsters. For those who want to have an edge over friends or those who just want to have fun, this 2 in 1 exclusive edition is a must read.
The first part of this ebook offers 70 different ideas on how to build a house or fortress. The ideas here do not only include defensive addition to a building but also decorative structures that can turn your ordinary house into a splendid villa. The ideas include defensive and offensive structures as well as traps that can protect you just in case a mob forces their way in or monsters decide to attack you at night. Also included are aesthetic additions that not only beautify your home but also allow for improvement in your defenses. The early parts of the book contain ideas on the different materials to be used when building a house. The ideas include the aesthetic and functional aspect of the material as well as the source and availability of those materials in a particular biome.
Other parts discuss the interior and roof designs. Some of the ideas are plainly for beautification purposes while others are clearly for offensive use. Ideas on the roofing range from making your house look ordinary to making it look foreboding. The latter parts include crazy ideas you might want to try out. The said ideas range from traps to mind boggling mazes that will certainly surprise your friends.
The second part of this ebook contains 70 ideas about redstone devices, machines and art structures. The ideas range from the ordinary redstone lamp to the insane redstone nuke. Redstones are unique materials in the MineCraft world for they can be combined with other materials to create devices and machines.
The first part includes ideas on how to construct devices for survival. This includes automating daily chores such as harvesting eggs and mining, while the next part teaches you how to weaponize redstones. If you re looking for canons and battleships, this is the best part to look. Others parts include traps that can kill your friends and enemies alike and can be incorporated into your house design. This is the perfect part of the book to look at if you want to assassinate a friend. Some of the ideas serve no purpose at all but to simply entertain you. Other ideas also skirt the impossible but doable realm.
The ideas presented here are great for beginners that want to explore the MineCraft world without the trouble of starting from scratch.
Using the ideas included in this ebook will enable any beginner in MineCraft to become an effective builder and a survivor. Never mind if the ideas presented are doable or not; just have fun and let your friends get amazed by how awesome you are at MineCraft.
Part 1 House Ideas
Chapter 1 Building Material
The type of building material you will use for your house is pretty basic in Minecraft. It s actually one of the things you will have to think about when crafting and designing your houses. Some materials can be used to pimp up the place and some of them are there for functional purposes.
So, when you ask what materials are your favorites or what materials you often use to build your house, the answer usually varies from player to player. However, players will provide a certain caveat; that it all depends on the type of house or shelter you re building.
Two Main Reasons for Material Selection
The two main reasons for material selection are that the material is either to be used for aesthetic purposes (i.e. to make your shelter/house look nice). Who would want to live in a dump, right Some houses are nice, your basic blocks in place but if it s plain and bland you might want to spice up the view and add some outrageous looking things to make it more interesting. Besides, it s also something that you can brag about to your friends in case you can pull it off.
The usual materials that everyone uses to build a basic shelter include wood and cobblestone. A good idea is to add a few combinations to your choice of materials. Some people might suggest the use of stone and bricks into the structure while others will just settle for stone bricks to keep the peace.
Another favorite material is glass; there are a good number of players who would opt for such materials. Well, basically glass allows you to see what s going on outside. You can then plan your next move since you already know who or what is waiting for you when you open the door. But just like any other material, glass also has its own downside.
Idea 1 - Use Basic Materials for Aesthetic Appeal
Some materials, even though they are functional in nature can have that aesthetic appeal. Materials like wood, glass, and stone bricks have their basic functions but they make the basic structure look really good. Some materials are flammable like wood and wooden planks but they also have their uses depending on the time of the day or the situation you re currently in.
Idea 2 - Use Contrasting Colors and Other Elements
Here s another interesting suggestion when it comes to choosing fundamental materials to pimp your crib. Sandstone by itself really looks good. A lot of players will call it unoriginal but it is a definite staple if you consider how many people use it when they construct their shelters. If you want to put some contrast to the elements in your walls then you can arrange sandstone, contrast it with redstone, and add a good amount of snow to complete the effect.
The way you implement building materials in your houses also creates this contrasting effect. For instance, glass is a material that can break while obsidian is often a material that people rely on for strength. Besides, obsidian is explosion proof, which is why everyone uses it to keep creepers out of the premises.
Other colorful and aesthetically sound materials that can be used include snow blocks, spruce wood, and lapis lazuli blocks. Brightly colored wood is also a good option in case you want to brighten up the mood in the interiors. You can use white wool and lace it over spruce logs; and another idea is to mix bricks and oak wood. Remember that the mix of colors can brighten or dull the overall theme inside and outside your house.
Idea 3 - Use Materials for Their Functional Value
Another basic idea, something that everyone learns at the onset of the game is that there are materials that have functional uses. For some basic protection you should go for some blocks that are rather hard to break. Obsidian blocks easily come to mind since they are tougher but they are indeed a little tougher to work with. Everyone knows that each type of block has its own level of resistance to explosions.
Some of the other options for strength and stability include materials like iron blocks, red stone, and emerald blocks. Gravel will also become useful and can make a pretty good option from time to time.
Idea 4 - Judge Material Choice by Time and Available Material
The amount of time you have in your hands is a factor every player should consider. Some materials are harder to farm. A good idea for starters is to use the things that are most available. For instance, both oak wood and a lot of birch are usually abundant in many places. You can use them for the meantime while acquiring other materials that are harder to get.
Idea 5 - Just Go Plain Crazy with Your Materials
Of course, you want to go beyond basic protection if you want to make your house look really good. For instance, if you want to give your house that really evil look to keep everyone else at bay, you can add some touches of soul sand or even a good amount of netherrack.
Now if you want to go gung ho in your design, then you might want to do some extreme experimentation and see if you can make a house made of dragon eggs. Feel free to post a video about how you built one.
Idea 6 - Combining Functionality and Good Looks
Many of the suggestions mentioned here will combine both functionality and overall good looks. For instance, you can combine flammable material which may look good and infuse it with tougher and more flame resistant materials like stone in different variants.
Another interesting combination of functionality and thematic overall design is the use of hardened clay. Take note that it has to be colored and also hardened. Whatever house or shelter you build out of it can be made to look really nice, provided that you choose the right blend of colors of course. It also provides a good bit of blast resistance so you can be sure that you re quite safe inside.
Chapter 2 Decide on the Roofing
One of the easiest things to spot on any house is the design of the roof. It s literally right up there for the entire world to see. It s also one of the more imaginative aspects of any house design in real life and in Minecraft as well. It may take some practice before people can smoothen out the details on more complex roof designs.
Remember that in this game, roof design is not an exact science. You might think that you have everything planned properly but when you finally implement your layouts, a few things may get awry. That is why everyone is given some sort of creative license to try and fix things that don