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Description
An entertaining, scientifically rigorous exploration of the social and biological effects of our wireless world
This edition contains 50% new material including:
Audience
Parents, teachers, counsellors, readers of popular science, psychologists, child care workers, business executives, general public concerned about impact of digital devices, readers of her previous book.
International
Dr. Swingle has a large following in Sweden and other Scandinavian countries. Brazil, South Africa, the UK, Germany and Japan report high usage of digital devices.
An entertaining, scientifically rigorous exploration of the social and biological effects of our wireless world
The way we use i-technology is affecting our health and happiness. While programs, devices, information, and constant connectivity can offer us ease, liberation, and efficiency, they can also rewire our brains to feel restless, disconnected, unable to sleep, anxious, and depressed, with new illnesses like FOMO (fear of missing out), and electro sensitivities appearing.
Engaging and entertaining yet scientifically rigorous, this fully revised and updated second edition of i-Minds comprehensively explores an era of screen-based technology's assimilation into our lives, pondering it as both godsend and plague. Addressing theory, popular media, and industry hype, i-Minds demonstrates:
i-Minds is a must-read for anyone interested in fostering health and happiness, or who is struggling with the role of screened technology in our lives.
Introduction
Part 1: How and Why
1. The Shift
2. Technological Integration Versus Technological Interference
3. The Pull
4. The Power of Sound: History and Biology
5. The Biological Science — What's Really Going on in Our Brains?
6. Boxed In — Anxiety in the Masses
7. From Digital Natives to i-Kids
8. The Story of Alpha
9. The Narrowing of Minds
Part 2: Process and Development
10. Of Systems and Process
11. Back to Biology: Epigenetics and Vestibular Regulation
12. From i-Kids to i-Brains
13. Learning, Play, and Parenting— Conflicting Needs in a Busy, Busy World
14. Socialization — Child's Play
Part 3: Education, Games, Power, and Politics
15. The Good, the Bad, and the Neutral
16. Of Games and Gaming
17. The Good, the Bad, and the Ugly— Esports and the Business of Gaming
18. Beyond Illusions — Spatial Planning, Arbitrary Learning, and Geolocation Skills
19. Breaking the Trance
20. i-Tech and Healthcare — To Care or i-Care
Part 4: Trust, Governance, and the Attention Ecconomy
21. i-Trust and i-Privacy— Social, Economic, and Political Manipulation
22. Governance Part One — Self-Governance and the Rise of the Attention Economy
23. Governance Part Two — Crossing the Floor and the Perils of Protection
24. The Attention Economy
25. Governance and Safety — Electromagnetic Explorations
Part 5: The Interpersonal
26. Community, Communication, Digital Mediation, and Friendship
27. Sex and Sexuality Part A — Adult Play
28. Sex and Sexuality Part B — Brain Wiring and the Death of Intimacy
29. Sex and Sexuality Part C — From Children to Elders, Communication, and Lifestyle Solutions
30. Benefactors of Change
31. i-Addiction and i-Life— The Beginnings of a New World
32. The Tipping Point
33. Our Future Our Selves
Epilogue: So What to Do?
Notes
Index
About the Author
About New Society Publishers
Sujets
Informations
Publié par | New Society Publishers |
Date de parution | 07 mai 2019 |
Nombre de lectures | 0 |
EAN13 | 9781771422901 |
Langue | English |
Informations légales : prix de location à la page 0,0075€. Cette information est donnée uniquement à titre indicatif conformément à la législation en vigueur.
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