Gmax Terrain Tutorial by Kobbe Farwick http://realscenes.proboards81.com You will need the following - Global Mapper Mesh data (GeoTIFF) Aerial/Satellite Imagery (GeoTIFF) FSX/FS2004 Gmax Gamepack Image editor (Photoshop/Paint Shop) I downloaded all of my resources from the USGS Seamless server for this tutorial. 1) If your imagery and mesh files cover a large area, you must first crop them to a size which is slightly larger than the area you want to replicate in Gmax. Open your imagery in Global Mapper (Assuming it is GeoTIFF format). Now go to Export Raster and Elevation Data > Export GeoTIFF… Under the “Export Bounds” tab, click “Draw a box” and select the area you want to create in Gmax. Save the North, West, South, East boundary information to Notepad for later use. Then go ahead and save the GeoTIFF with a name such as, “photo_cropped.” Then go to Tools > Configure… > and under the “Projection” tab click “Save to file.” We will save the projection to use on our mesh, so we can crop the mesh to the exact dimensions as the imagery. Name the projection file as “Photo_Projection” so you know what it’s from. 2) Now unload the imagery off of Global Mapper, and ...