Tutorial
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English
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English
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z-Tree 2.1 Zurich Toolbox For Readymade Economic Experiments Tutorial Urs Fischbacher Table of contents 1 About z-Tree .......................................................................................................4 1.1 Styles used in this manual ................................................................................................................. 52 Introduction ........................................................................................................6 2.1 Terms ................................................................................................................................................. 6 2.2 A guided tour of a public goods experiment ..................................................................................... 7 2.3 First test of a treatment.................................................................................................................... 133 Definition of Treatments .................................................................................17 3.1 Simple experiments without interaction..........................................................................................17 3.1.1 Data Structure and Simple Programming............................................................................ 173.1.2 Comments ................................................................................................... ...

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Nombre de lectures 28
Langue English

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z-Tree 2.1 Zurich Toolbox For Readymade Economic Experiments 
Tutorial 
Urs Fischbacher
 
Table of contents
 
1 Aobtuz T-er.e......................................................................................................4 
1.1 ................5.......................................in this es used tSly..........................launam................................ 
2 
2.1 2.2 
2.3 
3 
3.1 
3.2 
3.3 
3.4 
Introduction........................................................................................................6 
Terms.................................................................................................................................................6 
A guided tour of a public goods experiment.....................................................................................7 
First test of a treatment....................................................................................................................13 
Definition of Treatments.................................................................................17 
Simple experiments without interaction..........................................................................................17 3.1.1 Data Structure and Simple Programming ............................................................................ 17 3.1.2 0......................2.........................................................................meomC....................tn.s........ 3.1.3 mpSi cletca .noisruofo e....12.................................................................................................. 3.1.4  ...................................................................................................................... 22The Stage tree 3.1.5 aDat......23................................................................................t.puIna ........yalpsiD taD dnu  3.1.6 The VariablesProfitandtfioTatPlor..................................................................... 24 3.1.7  .................................................................... 25Example: Calculation exercise (guess_sin.ztt) Interactive experiments: Symmetric games.....................................................................................26 3.2.1 .................................................................................................................26TF nubaelsn..tcoi 3.2.2 ble Ta................................baelret .....s..tionfunc oths in....72................................................. 3.2.3 ................................................taropOrepo e ecS....7.2........................................................hT 3.2.4 Restriction of a Table Function to the Members of One’s Own Group .............................. 29 3.2.5 ..............................................gn..................3.0........................................Bais crGuo paMctih 3.2.6 ary StatSumm................................03............................................istics.................................. 3.2.7 ........................................31................ame.............pmel :uGseisgng ................................axE 3.2.8 ................................................33....Ra:  dnkxaElempyap tnemnepetned................................ Asymmetric, simultaneous games...................................................................................................34 3.3.1 43........................................................................................................no..ucite exonalditiCon 3.3.2 Calculating Different Values for Different Subjects........................................................... 36 3.3.3 63...................................................................................................temeraPae Th.........elbaT r 3.3.4 ....................................................3....8...................................................opmIpag inrtrstemera 3.3.5 ..gn............................Group Matchi....................................................................................3.9 3.3.6 39................neGel racier: seag( 22em 2x2emagxE............................................2).................. 3.3.7 ion in a program:eG orpud fenitixeEisrc....................................................................1.4........ Screen layout...................................................................................................................................42 3.4.1 yaL tint oullma she :ht etime......................................................................................2.4........ 3.4.2 the large: Screen design and boxes. .................................................................... 44Layout in  3.4.3 boxeing ....s...lPca................................................................................................44................ 
Fischbacher/ z-Tree/ Jun. 3, 02 
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