Game Design for Learning
20 pages
English

Découvre YouScribe en t'inscrivant gratuitement

Je m'inscris

Découvre YouScribe en t'inscrivant gratuitement

Je m'inscris
Obtenez un accès à la bibliothèque pour le consulter en ligne
En savoir plus
20 pages
English
Obtenez un accès à la bibliothèque pour le consulter en ligne
En savoir plus

Description

Are you interested in learning more about gaming? Are you trying to determine whether it might be an appropriate training and development solution, but aren’t sure where to start? While games have long been an important part of human social development—think learning to take turns in a board game, and strategizing about future moves in chess or checkers—we are only now beginning to understand how games can be a powerful tool in learning.
This issue of TD at Work will:
• define games, gamification, and simulation; and discuss the types of games people play
• walk you through the process of creating a game by outlining its design and gaming framework
• describe how to get stakeholders and sponsors to support the gaming solution.
This TD at Work includes a sidebar that offer guidance on how traditional delivery methods could be turned into gaming elements, a sample feedback form for the game testing phase, and a game design worksheet job aid.

Sujets

Informations

Publié par
Date de parution 01 juillet 2014
Nombre de lectures 1
EAN13 9781607284239
Langue English

Informations légales : prix de location à la page 0,1248€. Cette information est donnée uniquement à titre indicatif conformément à la législation en vigueur.

Extrait

at work TIPS, TOOLS & INTELLIGENCE FOR DEVELOPING TALENT
LEARNING TECHNOLOGIES
JULY 2014 ISSUE 1407
GAME DESIGNFOR LEARNING Stephanie Daul
learning technologies VOL. 31 • ISSUE 1407 • JULY 2014
GAME DESIGN FOR LEARNING
AUTHOR
Stephanie Daul STephanie Daul is a TalenT and developmenT professional wiTh more Than 25 years of learning experience. Sheisresponsible for The design and developmenT of learning experiences aTaForTune500organizaTion. She has designed, developed, and implemenTed several game-based experiences for cusTomer service and sales Team members.
Community Manager, Learning Technologies JusTin Brusino
Editor, TD at Work Paty Gaul
Associate Editor Ashley Slade
Production Design Marisa Kelly
DEFINITIONS ................................................................................................... 1GAME TYPES ...................................................................................................2 SKILLS TAUGHT BY GAMES ....................................................................... 4 ELEMENTS OF GAMING ...............................................................................5 STARTING THE GAMEDESIGN..................................................................9 PLAYING THE GAME ................................................................................... 12 CHALLENGES TO IMPLEMENTATION..................................................... 12 CONCLUSION................................................................................................14
REFERENCES & RESOURCES ...................................................................... 15
JOB AID  Game Design Worksheet..................................................................... 16
Need a rainer’s lifeline? Visi d.org/dawork.org.
Prined in he Unied Saes of America.
For help or inquiries abou your subscripion, please conac Cusomer Care a 1.800.628.2783/1.703.683.8100 (inernaional).
TD at WorkISBN 978-1-60728-423-9) is published monthly by the American Society for Training & Development, 1640 King Street, Alex-(ISSN 2373-5570, ISBN 978-1-56286-957-1, Electronic andria, VA 22314.TD at Workis available for subscription in print or digitally. The subscription rate for 12 issues is $99 (for ASTD national members) and $139 (for nonmembers). Periodicals postage paid at Alexandria, Virginia, and additional entries. POSTMASTER: Send address changes toTD at Work,Alexandria, VA 22313-1443. Claims for replacement of subscription issues not received must be made within three months of the issue date. Copyright © July 2014TD at Workand ASTD. All rights reserved. No part of this work covered by the copyright hereon may be reproduced or used in any form or by any means—graphic, electronic, or mechanical, including photocopying, recording, taping, or information storage and retrieval systems—without the express written permission of the publisher. For permission requests, please go to www.copyright.com, or contact Copyright Clearance Center (CCC), 222 Rosewood Drive, Danvers, MA 01923 (telephone: 978.750.8500, fax: 978.646.8600). ASTD Press grants permission for the material on page 16 to be reproduced for personal use.
  • Univers Univers
  • Ebooks Ebooks
  • Livres audio Livres audio
  • Presse Presse
  • Podcasts Podcasts
  • BD BD
  • Documents Documents