ICSEA-10 Tutorial Requirements Meet Interaction  Design for Web
31 pages
English

ICSEA-10 Tutorial Requirements Meet Interaction Design for Web

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31 pages
English
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Requirements Meet Interaction DesignRequirements Meet Interaction DesignHermann KaindlInstitut fürComputertechnik Vienna University of Technology, ICTICTAustriaInstitute ofComputer Technology kaindl@ict.tuwien.ac.atSystem overviewApplication DomainSystem BorderUserSystem to be builtComposite systemInstitute of Computer Technology© Hermann Kaindl 1Requirements Meet Interaction DesignOutlineBackgroundInteraction design based on discourse modelingUse case specificationExercisesSketch of automated user-interface generationSummary and ConclusionInstitute of Computer TechnologyWhat are requirements? User wishes / needs IEEE Standard:“A condition or capacity needed by a user to solve a problem or achieve an objective.” “The shall be able to ...”- system to be built- composite system Example: “The ATM shall accept a cash card.” Requirements modelingInstitute of Computer Technology© Hermann Kaindl 2Requirements Meet Interaction DesignWhat are requirements? – In practice User requirements documents Software/system requirements documents Mostly descriptions in natural language Representation often unstructured Ad hoc process Communication problem Requirements and use cases?Institute of Computer TechnologyTraditional UI development Based on toolkits employing widgets Widgets grouped according to their graphical appearance Highly-specialized designers and programmers needed Lots of UI code ...

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Nombre de lectures 18
Langue English

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Requirements Meet Interaction Design
Requirements Meet
Interaction Design
Hermann KaindlInstitut für
Computertechnik Vienna University of Technology, ICT
ICT
AustriaInstitute of
Computer Technology kaindl@ict.tuwien.ac.at
System overview
Application Domain
System Border
User
System to be built
Composite system
Institute of Computer Technology
© Hermann Kaindl 1Requirements Meet Interaction Design
Outline
Background
Interaction design based on discourse
modeling
Use case specification
Exercises
Sketch of automated user-interface
generation
Summary and Conclusion
Institute of Computer Technology
What are requirements?
 User wishes / needs
 IEEE Standard:
“A condition or capacity needed by a user to solve
a problem or achieve an objective.”
 “The <system> shall be able to ...”
- system to be built
- composite system
 Example: “The ATM shall accept a cash card.”
 Requirements modeling
Institute of Computer Technology
© Hermann Kaindl 2Requirements Meet Interaction Design
What are requirements? – In practice
 User requirements documents
 Software/system requirements documents
 Mostly descriptions in natural language
 Representation often unstructured
 Ad hoc process
 Communication problem
 Requirements and use cases?
Institute of Computer Technology
Traditional UI development
 Based on toolkits employing widgets
 Widgets grouped according to their graphical
appearance
 Highly-specialized designers and programmers
needed
 Lots of UI code
 Error-prone, low maintainability
 Expensive
Institute of Computer Technology
© Hermann Kaindl 3Requirements Meet Interaction Design
Interaction design
 Design of interactions between human and
computer
 Relation to requirements engineering
task analysis
 No commitment to specific user interface
Institute of Computer Technology
Scenarios – Stories and narratives
 For representation of
● cultural heritage
● explanations of events
● everyday knowledge
 Human understanding in terms of specific situations
verbal interactions by exchanging stories
Institute of Computer Technology
© Hermann Kaindl 4Requirements Meet Interaction Design
Scripts
 Schank and Abelson
 Script: structure that describes appropriate
sequences of events in a particular context
 Handles well-known everyday situations
 Predetermined and stereotyped sequence of actions
Institute of Computer Technology
Outline
Background
Interaction design based on discourse
modeling
Use case specification
Exercises
Sketch of automated user-interface
generation
Summary and Conclusion
Institute of Computer Technology
© Hermann Kaindl 5Requirements Meet Interaction Design
Discourse Example
Discourse Model
Institute of Computer Technology
Discourse “atoms” and “molecules”
 Metaphorical view
 Communicative acts as atoms
 Adjacency pairs as molecules
 Communicative acts instead of RST text portions
 Interaction instead of text
 Two dimensions
● Tree with discourse relations (monologue)
● Adjacency pair (dialogue)
 Integration of RST and procedural constructs with
Conversation Analysis
Institute of Computer Technology
© Hermann Kaindl 6Requirements Meet Interaction Design
Speech acts
 John R. Searle
 Theory from philosophy of language
 Human speech also used to do something with
intention — to act
 “Speaking a language is performing speech acts, act
such as making statements, giving commands,
asking questions and so on”
 Speech acts: basic units of language communication
 Communicative acts: abstraction from speech
Institute of Computer Technology
Communicative Acts – Open & Closed Question
 Open Questions enable asking for a particular type
of information, respectively, an instance of a domain
class.
 Closed Questions restrict the possible answer to a
list of provided domain instances to choose from.
Institute of Computer Technology
© Hermann Kaindl 7Requirements Meet Interaction Design
Communicative Acts – Informing & Answer
 Both are used to convey information.
 Answer communicative acts are always directly
related to questions, whereas Informing is uttered
standalone or together with acknowledgment.
Institute of Computer Technology
Communicative Acts – Request
Used to request the communication partner to act.
Thus, the propositional content of a request is
always an action that has to be carried out. The
action can be defined either for the given
application, or it can be the request to utter a
particular communicative act.
Institute of Computer Technology
© Hermann Kaindl 8Requirements Meet Interaction Design
Communicative Acts – Offer
Offers to carry out an action or to add information
to the shared knowledge.
Institute of Computer Technology
Communicative Acts – Accept & Reject
Accept and Reject provide for accepting or rejecting
a particular request or offer.
Institute of Computer Technology
© Hermann Kaindl 9Requirements Meet Interaction Design
Communicative Acts Taxonomy
CommunicativeAct
Assertive Commissive Directive
Answer Informing Offer Accept Reject Request Question
adjacent to adjacent to
adjacent to
adjacent to
OpenQuestion ClosedQuestion
adjacent to
adjacent to
Institute of Computer Technology
Conversation Analysis
 Harvey Sacks; Luff, Gilbert and Frohlich
 Theory from sociology
 Focus on sequences of naturally-occurring talk
“turns”
 To detect patterns that are specific to human oral
communication
 Adjacency pair: e.g., a question should have a
related answer
 Inserted sequence: subordinate interactions
Institute of Computer Technology
© Hermann Kaindl 10

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