Mexico in Revolution, 1912-1920
200 pages
English

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200 pages
English

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Description

The year is 1921, and Francisco Madero is president of Mexico. Just last year he and his top general ousted the long-standing president (some say dictator), Porfirio Diaz, who is now in exile. But the country is far from stable. A basic cultural rift between the elite and the poor portends unrest and a sequence of revolts. Students are assigned to play characters that are charged with stabilizing their country and preventing further civil war. The goal is to reform Mexico and make it a better nation for all of its inhabitants—but Mexicans and foreigners worry that without a firm hand, Mexico's governance might spiral out of control. At what cost will progress come?


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Publié par
Date de parution 01 juillet 2022
Nombre de lectures 0
EAN13 9781469672427
Langue English
Poids de l'ouvrage 1 Mo

Informations légales : prix de location à la page 0,1000€. Cette information est donnée uniquement à titre indicatif conformément à la législation en vigueur.

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MEXICO IN REVOLUTION, 1912-1920
REACTING TO THE PAST is an award-winning series of immersive role-playing games that actively engage students in their own learning. Students assume the roles of historical characters and practice critical thinking, primary source analysis, and argument, both written and spoken. Reacting games are flexible enough to be used across the curriculum, from first-year general education classes and discussion sections of lecture classes to capstone experiences, intersession courses, and honors programs.
Reacting to the Past was originally developed under the auspices of Barnard College and is sustained by the Reacting Consortium of colleges and universities. The Consortium hosts a regular series of conferences and events to support faculty and administrators.
Note to instructors: Before beginning the game you must download the Gamemaster s Materials, including an instructor s guide containing a detailed schedule of class sessions, role sheets for students, and handouts.
To download this essential resource, visit https://reactingconsortium.org/games , click on the page for this title, then click Instructors Guide.
MEXICO IN REVOLUTION, 1912-1920

Jonathan Truitt and Stephany Slaughter

The University of North Carolina Press Chapel Hill
2022 The University of North Carolina Press
All rights reserved
The University of North Carolina Press has been a member of the Green Press Initiative since 2003.
Cover illustration: The heads of the Northern Division and the Southern Army, Generals Pancho Villa and Emiliano Zapata, accompanied by Generals Tom s Urbina, Rodolfo Fierro, Rafael Buelna, and others, as they passed through Plateros Avenue (today Madero) in Mexico City, December 6, 1914. Photographer unknown. Wikimedia Commons.
ISBN 978-1-4696-7072-0 (pbk.: alk. paper)
ISBN 978-1-4696-7242-7 (e-book)
DEDICATION
Dedicated to Braeden and Kai and Ana Sofia and Alexa, who have diligently reminded us that making a game requires us to stop working and play from time to time .
ABOUT THE AUTHORS
Dr. Stephany Slaughter is an associate professor of Spanish and chair of the World Languages and Cultures Department at Alma College, where she teaches courses related to language, literature, and culture of Latin America. She pursues research in gender studies; cultural studies; Latin American (especially Mexican) film, theater, performance; borders and immigration; and representations of the Mexican Revolution. Interest in the intersections of gender, memory, and the Mexican Revolution began during doctoral study at the Ohio State University with her dissertation, Performing the Mexican Revolution in Neoliberal Times: Reinventing Iconographies, Nation, and Gender. Other publications related to the Mexican Revolution include Transnational Zapata: From the Ej rcito Zapatista de Liberaci n Nacional to Immigrant Marches (Journal of Transnational American Studies , Dec 2012); Queering the Memory of the Mexican Revolution: Cabaret as a Space for Contesting National Memory (Summer 2011 Letras Femeninas); and the book chapter Adelitas y coronelas: un panorama de las representaciones cl sicas de la soldadera en el cine de la Revoluci n mexicana in La luz y la guerra: el cine de la Revoluci n Mexicana (CONACULTA, 2010). In 2010 she won an Emmy for her work as a field producer on the Oscar nominated and Emmy Award winning documentary Which Way Home (directed by Rebecca Cammisa, 2009), an experience that has inspired her more recent work focusing on immigration, as well as other film projects.
Dr. Jonathan Truitt is Professor of Latin American History and Chair of the Center for Learning through Games and Simulations at Central Michigan University. He is the author of Sustaining the Divine in Mexico Tenochtitlan: Nahuas and Catholicism, 1523-1700 and co-editor of Native Wills from the Colonial Americas: Dead Giveaways in a New World . His research interests focus on the religious interactions of Nahuas and Spaniards in Colonial Mexico City and the use of games as a pedagogical tool, in the past and the present. At Central Michigan University he teaches courses on Latin American History, World History, and Game Design. When not working, he spends his time exploring the world with his family.
CONTENTS
PART 1: INTRODUCTION
Brief Overview of the Game
Prologue in Four Perspectives
I. Wealthy Elite
II. A Female Perspective
III. Northern Laborer
IV. Indigenous Campesino
How to React
Game Setup
Game Play
Game Requirements
Skill Development
Learning Objectives
PART 2: HISTORICAL BACKGROUND
Chronology
Mexico: Precontact to the Early Nineteenth Century
Mesoamerica before 1492
Following Mexica Defeat: Hapsburg Rule (1521-1700)
Bourbon Rule (1700-1821)
Nineteenth-Century Mexico and the Ascendance of Benito Ju rez
The Rise of Benito Ju rez
President Porfirio D az and the Porfiriato (1876-1910)
Establishing Order and Progress, 1876-1884
D az, the Cient ficos, and Modernization, 1884-1911
The Fall of the Porfiriato
Communication at the Time of Mexican Revolution
The Role of the Press
Art and Architecture
Corridos: The Music of the Revolution
The Advent of Film
Ideologies at the Time of the Revolution
Agrarismo (Agrarianism)
Anarchism
Feminism
Liberalism
Positivism
Social Catholicism
Social Darwinism
PART 3: THE GAME
Major Issues for Debate
1. Effective Suffrage
2. Strong Federal Government vs. Strong State Governments
3. Land Reform
4. Labor Reform
5. Foreign Business Interests
6. Education Reform
7. Religious Reform
8. Women s Rights
9. Freedom of the Press
Basic Outline of the Game
Flow of Game Each Session
Schedule of Classes
Movement of Time
Assignments
Counterfactuals
Rules and Procedures
Objectives
Victory Conditions
Attendance
Female vs. Male
Timeline
The Declining Balance and the Starvation Clock
Powers
PART 4: ROLES AND FACTIONS
Maderistas
Zapatistas
F licistas
Indeterminates
Foreigners
Late Arrivals
PART 5: CORE TEXTS

From Political Constitution of the Mexican Republic, 1857
Ricardo Flores Mag n
Manifesto to the Nation: The Plan of the Partido Liberal Mexicano 1906
Ricardo Flores Mag n
1906 PLM Program
Ricardo Flores Mag n
To Women, 1906
Ricardo Flores Mag n
Class Struggle, 1911
Ricardo Flores Mag n
The Mexican People are Suited to Communism, 1911
Ricardo Flores Mag n et. al.
Manifesto, 1911
Rudyard Kipling
The White Man s Burden
Francisco Madero
The Presidential Succession of 1910
Francisco Madero
The Plan of San Luis Potos , 1910
Dolores Jim nez y Muro
Down with the Dictatorship: The Political-Social Plan, 1911
Justo Sierra
Reservations, 1878
Justo Sierra
Liberals and Conservatives, 1878
Justo Sierra
Our Battle Plan, 1879
Emiliano Zapata, Otilio Monta o, and Others
The Plan de Ayala, 1911
Manuel Palafox, Otilio Monta o, and Others
The Agrarian Law, 1915
Ricardo Pozas
Juan the Chamula, 1952

Corrido of Tomochic
Jos Mu oz Cota
Corrido of the Meeting between Zapata and Madero

The Corrido of the Soldadera

Corrido de la Cucaracha
Emilio Rabasa
The Election, 1912
Emilio Rabasa
Supremacy of Legislative Power, 1912
Pascual Orozco
Plan de Santa Rosa, 1912
Pascual Orozco
Plan Orozquista, 1912
F lix D az
Plan Felicista, 1912
F lix D az
F lix D az s Political Program, 1913
Ernesto Madero
Economic Outlook Bright in Mexico, 1912
Ernesto Madero
Secretar a de Haciendas Report to Congress, 1911
Alfredo M ndez Medina
The Social Question in Mexico: Orientations
Jos Guadalupe Posada
Gaceta Callejera, 1892
Appendix: Advanced Rules for Use of Powers
Advanced Options for Power of Money
Advanced Options for Power to Arrest
Advanced Options for Power of Military Action
Advanced Options for Power of the Press
Advanced Options for Power of Currency Reserves
Notes
Acknowledgments
Credits
PART 1: INTRODUCTION
BRIEF OVERVIEW OF THE GAME
The year is 1912. Francisco Madero is president of Mexico. Just last year he and his top general, Pascual Orozco, ousted the long-standing president (some say dictator) Porfirio D az, who is now in exile. But the country is far from stable. Madero has been president of the United States of Mexico for four months and has moved too slowly on his reforms for some of his allies, but too quickly for his critics. General Orozco and General Emiliano Zapata, one-time allies, have risen in revolt against the Madero government. A basic cultural rift between the elite and the poor of the country portends a sequence of tumbling revolts.
Students play characters that are charged with stabilizing their country and preventing further civil war. The goal is to reform Mexico to make it a better nation for all of its inhabitants. The hope, by some, is that President Madero will be able to regain control of events before they spin out of control. Many fear, however, that Porfirio D az s parting words, Madero has unleashed a tiger, now let us see if he can control it, may be accurate. Mexicans and foreigners worry that without a firm hand, Mexico might indeed be a wild tiger recently released from captivity. The characters in the game will work to reform Mexico and keep the prophetic tiger in the cage.
At the beginning of the game students are divided into one of four groups: Maderistas (supporters of President Francisco Madero), Felicistas (supporters of his main political opponent, F lix D az), Zapatistas (the followers of indigenous revolutionary and one-time Madero ally Emiliano Zapata), and Indeterminates (a collection of characters who are unaligned with one of the three main groups). For each session of the game students consult contemporary sources (such as political plans, manifestos, the constitution, corridos, and artworks) to reform the constitution of 1857 by passing laws related to a key topic. As each law is passed, it becom

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